Hello! I am Michael Feuerroth. If I'm not in my studio, you might be worried. I make architectural visualizations, product visualizations and architectural photography as well.
Furthermore, I am currently a lecturer at the University of Karlsruhe, Faculty of Architecture, at the State College of Design (HfG) in Karlsruhe, course of studies Media Arts and at the SAE Hamburg in the course of Game Art studies.
I live and work in my studio in Karlsruhe Oststadt. If you really want to know how good I am, better to ask my mother!
Architecture, Interior Design, Digital Art, Photography.
Could you describe your career path to us in a few words? When did it start and how did you get involved with this job?
I came in touch with 3d in 1999, starting with 3D Studio Max R3 (aka Shiva). From there I did a lot of creative stuff, first commercial job was in 2005. I worked a lot as a freelance artist, for pure render, weltenbauer etc. for example, before the foundation of atelier Feuerroth I won several renowned awards with.
Is 3d art only a job for you or something more? Please tell us your feelings about 3d art.
A little motivation for all people around the biz: I managed to be a speaker at conferences (for example Autodesk/Chaosgroup etc.), lecturer at different universities across Germany, sponsoring and a really good daily rate - started just from the lowest school grade possible in Germany (it’s like being a professional idiot! :p) – I never went to any university ever. So 3D Art is of course not only a job. I feel like connecting to a collective subconsciousness when I am sitting in front of my table. Its just passion, faith and polygons. Maybe my life ends when all polygons are gone.
Have you ever won an award for your work or even any distinctions at the forums you participated in?
As I said often in several forums, just follow your heart, then your eye, but never other people. If proportions don’t work, just harmonize them. If colors don’t work, recap the mood-board. If your image looks like a piece of crap, stay away from ambient occlusion! :p.
Which are your plans, or better your goals for the future?
My target is to push visualization to the limit, while not following other people. I want to close some gaps and move to yet undefined areas. And of course earn a lot of money I can toss outside of the window, or for just doing more art.
Please give some advice to our members who would like to join Vray world Club. How can they be inspired to create their personal projects?
It’s not always to be the most realistic render-dude, especially if you are doing art. It’s like traditional art – don’t just draw realistic things – put a spirit in it, regardless if it’s the most realistic thingy ever. I feel like everyone’s doing the same thing at the moment, try to be unique!