Photoshop Training Channel
Photoshop 3D tutorial showing you how to work with Bump maps, Normal maps, and Depth maps.
How to activate Viewport Tessellation.
Francesco Barletta Studio
Francesco Barletta walks us though the steps of making realistic grass using Cinema 4D MoGraph. Enjoy!
Adjust multiple Priorities at once with the Shift Priority tag.
Adán Martín Studio
Vray 3.55 (nightly) IPR Shading Workflow.
V-Ray GPU Tutorial Displacement and Hair.
Awesome feature in 3dsMax 2017.Design your own pattern or tiling and have an idea about the concept of Shape Map.
3ds Max Learning Channel
In this tutorial, learn how to use the Data Channel Modifier to render a mesh based on its the curvature information.
Lumo Studio ArchViz
Tiago Sillos Padovani
Mudbox to 3D Max - Creating Vector Displacement. This is a great tip collected from several sources on the web, check it out!
The aim of this guide is to help with switching to rendering on GPU with V-Ray and has all the basic information needed to better understand advantages and limitations of this approach. Everything below this point is based on our experience with using V-Ray GPU (RT) as our main production renderer.
I'm proud to announce the release of my new online tool to convert Cubemaps to panorama tours!
Volume Fog, Smoke Effect Using 3ds max 2016- NO PLUGINS
This tip will help you to avoid Red fireflies on blond hair using V-Ray.
A step by step tutorial where you will see how to simulate drops of water on a glass using a normal map. Enjoy it!
Here you can find a list of interactive simulations designed to explain Vray attributes in the easiest and most intuitive way possible. These documentations are intended to be used for both beginners and professionals as a on-hand online documentation while working on 3D projects.
Render 360° Panorama View in 3Ds Max + Upload on Facebook.
Fuchs & Vogel
This is an interesting article which Jörg Vogel has recently shared on our *Group. You could also take a tour at his website and find some great stuff there.
In this tutorial we will create a beautiful puffy cloud scene , we will use particle flow , fume fx and after effect to achieve the result we want, so sit back enjoy and learn.
This video takes an introductory look at V-Ray Proxy Objects where we will take a look at how to use proxies in V-Ray to handle high density geometry and to improve file IO.
In this video I try to resolve smoothing issues on a course mate's van model.
This is a series of videos of 3ds max tips and tricks which we found really useful for beginners and not only!
Nice way to animate a fountain using 3ds Max.
In this tutorial I show you step by step how to create water drops in 3Ds max, as distributed on the surface of the object, set its size and use the MultiScatter plugin, create water material and render test, the correct settings for a render good quality.
Trying to communicate with your clients this solution sounds great!