An overview of what's new in V-Ray 3.3 for 3ds Max, including new variance-based adaptive image sampler, Hosek sky model, aerial perspective, Volume Grid probabilistic shading, Stochastic Flakes material, and updates on features, including better global illumination and GPU rendering with V-Ray RT.
Yesterday at Autodesk University, we announced the release of the V-Ray for Revit public beta.
V-Ray 2.0 for SketchUp has been updated and is fully compatible with SketchUp 2016. Along with improvements to animation and batch rendering, this update also includes support for Skatter and ArchVision RPCs. This free download is available to all V-Ray 2.0 for SketchUp users.
V-Ray for NUKE introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX. Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow.
A showcase of the amazing talent that we are fortunate to work with.
V-Ray 3.1 for Maya contains over 100 new and modified features, including support for Maya 2016. Here is a glimpse of what's new.
An overview of what's new in V-Ray 3.2 for 3ds Max, including VR, 3ds Max 2016 compatibility, and many enhancements to V-Ray RT GPU rendering.
Sometimes we have too much news – a big feature with Vlado in FX Guide, a new behind the scenes video, plus big updates to V-Ray. Enjoy!
Thanks for being part of the V-Ray experience!
From the Chaos Group Team
Chaos Group went behind the scenes to get an exclusive look at MindOverEye, a full-service studio focused on content creation with a reputation for amazing automotive work.
Amazing features are included in this version. Check them out!
V-Ray 3.0 for Softimage SP1 is now available with several feature refinements. We've added a raytraced option to the FastSSS2 material and took care of flickering between renders with the rectangle light.
V-Ray 3.0 for Maya is here. With a powerful new set of features and optimizations focused on speeding up lighting, look development and rendering workflows, V-Ray 3.0 for Maya is ready for battle.
This free update is available now for current V-Ray 2.0 for SketchUp artists.
V-Ray 3.0 for Softimage is now available as a free update for all current V-Ray for Softimage users. V-Ray 3.0 for Softimage also includes several new features.
V-Ray is now available for a number of The Foundry’s key products. V-Ray for MODO, V-Ray for NUKE and V-Ray for KATANA will be unveiled for the first time at SIGGRAPH 2014 and can be seen in action at our booth (#501).
Chaos Group is Heading to Vancouver
A new update to V-Ray 3.0 for Maya Beta is now available. You may now define render regions using an object selection or image mask using the Render Mask feature.
Phoenix FD is a powerful tool for fluid simulations. Aimed to meet the needs of VFX artist to simulate fire, smoke, explosions as well as liquids, foam and splashes, it has now become universal simulation software for every production house.
Wed 14th May 2014, by Rory Fellowes | Production.
Chaos on disruptive technology, final frame rendering and Kevin Margo on CONSTRUCT.
Join us for a special tour of Blur Studio as we visit the artists and creative minds behind such amazing projects as Elder Scrolls Online and Batman: Arkham City. Blur’s new facility in Culver City is as creative as the people who work there.
We share one of our FMX presentations for everyone to enjoy! Join V-Ray Master Trainer Konstantin Gaytandzhiev as he walks through the key features in V-Ray 3.0.
Chaos Group has invited industry experts to deliver insightful presentations, live demos and introduce recent advancements in graphics hardware and software capabilities during FMX 2014.
Pdplayer 220.127.116.11 is now available!
The V-Ray 3.0 for Maya Beta program is now open! This major release is just around the corner and we’d like your input to help make it our best update yet.