The artists dealing with architectural visualizations are soon to get Vray for Unreal Engine 4.
If you ever spoke with an architect who does 3d environments, you might have heard a lot about Vray and Unreal Engine 4. A couple of years ago, there were a lot of guys moving from traditional renders to real-time. There were a lot of new limitations, connected with game-specific requirements to 3d. There was a lot of nagging about workflow, and ultimately there was talk about UE4 renders not getting just the right kind of a photo feel, clients expect from archviz. It’s all debatable, but we were witnesses of these talks and arguments. But now it seems, we might have a Vray integration in Unreal Engine.