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Creative Army

D2 Interior

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Added a new image, the first one. A test I made with my own shot HDRI using, for me, new techniques.

The light came out just fabulous! Rendered in FStorm for 3Ds max. No post processing, color correction and lens effects are made inside FStorm.  Scene made as screen recording material to my speech at D2 Conference Vienna, 26-27 Aug 2016.


3ds Max | FStorm | Ps.




Related Projects.

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A personal 3D project made to explore the similarities and differences between 3D renders and photographs, trying to figure out what photo realism actually is. The project is basically a replica of a real-estate photoshoot by "Entrence Mäkleri" of an apartment with the same name.
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