I made these renders of a push-to-open kitchen system as a lighting/mood study. A bit outside of my comfort zone but I'm very pleased with the outcome.
In this scene I modeled everything myself so that I can make the scene available later on. Scroll down to see some behind the scenes printscreens.
Peter Guthrie HDRI 1941 Dusk Blue
"The malevik kitchen installed in a house located near the beach".
Wonderful classic apartment styled in calm and inspiring colors that are easy for the eyes and mind.
Kitchen design inspiration. Lotta Agaton Interiors.
This is a personal project I made out of several different scenes made for various purposes. The goal was to explore how I could add life and movement to otherwise static scenes.
Testing the insane concrete textures from my good friend Martin over at Texture Supply.
NOT A WATCH RENDERING PRO, but maybe you'll pick something up.
Some close up shoots of a nicely designed chair.
A whole lot of boring product renders.
Some more tests using Martin's concrete texture scan on walls and floor.
Bought this amazing model from Andreas Ezelius to try make some car renders which I haven't done in two years. Didn't come with max file so I had to recreate all shaders, a bit of a pain but still fun.
Replication of the Allen Key House by Studio Prineas.
Same BMW, same studio, some adjustments to lighting and added crap load of atmospheric fog.
Images made mainly to present the new towel texture from Texture Supply. The base for this project is the classic scene from Bertrand Benoit, which I have completely repurposed.
I saw a swedish TV show and they had this wonderful art direction and mood in some scenes which inspired me to try to make something similar. Spent the night re-purposing one of my old scenes.
Here's a first test result with our HDRI, backplate and a rendered BMW M4.