Hi everyone! I thought I would share my latest piece of work. This image was inspired by my Nana who passed away a few years ago.
It’s an attempt to make a realistic portrait using Maya for modeling, Mudbox for sculpting/texturing and Vray for all the rendering. Hair/fuzz was created using Shave and Haircut and spec/gloss maps were created using a new tool called Knald. Thanks for taking the time to check it out!
Maya - Mudbox- V-Ray - Shave & Haircut -Knald.