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VIZPARK

Walls & Tiles LE

Martin Jann

The auto-loader loads bitmaps from a folder into the corresponding layers for bump, diffuse, reflection and displacement, without the need to manually load every single bitmap by hand.


Creating wall and tile materials was never easier. WALLS & TILES Lite Edition is the limited free version of WALLS & TILES, a very easy-to-use 3ds max material that creates procedural walls and floors based on multiple single bitmaps. 

Once loaded, you can select one of 16 bond patterns, set the size, randomize position, color and surface, and you are ready to go. The Real-World mapping mode simplifies the use of wall textures in scenes by eliminating the need for individual uv-mapping per object. If you want to create bond patterns with a repeating pattern, just use the Linear Sequence instead of randomized distribution. For more information, please take a look at the reference guide.

Main Features.

  • Fast Autoloading of multiple bitmaps
  • Automatic Ratio calculation while loading bitmaps
  • 16 different bond patterns, including herringbone
  • Create custom bond patterns (New in v1.1)
  • Automatic Size based on uv map and tile size (New in v1.3)
  • Add vray displacement modifier incl. map and settings (New in v1.3)
  • Surface, Color and Position randomization
  • Define probability per tile (New in v1.2)
  • Use any procedural or bitmap for mortar (New in v1.2)
  • Normal map support for bump channel
  • Very memory efficient
  • No more tiling and repetition
  • Randomized and sequential placement
  • Real-World and per Object mapping
  • 10 Multitextures of walls and stone floors included

Corona Download Trial

 

 Realisti Interiors - Corona Renderer Course

Corona Renderer Course.

 

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