How to make Ornatrix Maya dreadlocks and render them with V-Ray Next GPU.
In this video, you will learn how to make dreadlocks with Ornatrix Maya and render them with V-Ray Next GPU.
Video content:
0:00 - Intro
0:06 - Forrender.com
0:15 - Info-partners.
0:27 - Creating a plane and using Ornatrix standard preset for the base form.
0:38 - Remove unwanted guides and draw new ones with the "Draw Strand Tool"
1:28 - Combing guides
2:01 - Using "Ox Multiplier" to get hairs that will twist and turn into dreadlocks.
2:41 - Adding "Strand Detail" for details.
2:50 - Using "Twist" to twist hairs.
3:21 - Setting the base of the dreads.
3:41 - Tip settings
3:53 - Increase volume
4:07 - Adding "Frizz"
5:09 - Applying "V-Ray Hair Next" material
5:27 - Choosing "CUDA" mode for GPU-render
5:38 - Adding light sources.
5:48 - Increased detail on the render.
6:55 - Setting up lighting
7:11 - Hair material settings
8:40 - Final result
8:50 - Ending
8:55 - Preview of other lessons and playlists.
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Best regards, Andrew Krivulya aka Charly.