noemotion
Denko Marek
Based in Slovakia.
About.
Marek Denko was born in 1980 in former Czechoslovakia in the small town in the central part of Slovak republic.He fell in love with computers in 1991 with his first Atari 800XL. In 1995 he discovered the magic of 3dstudio R4.He finished High school in Banska Stiavnica and Faculty of Civil Engineering at Brno University of Technology. In 2007 together with his friend and ex-colleague Peter Sanitra, he established NOEMOTION studio located in Prague.
Focus.
Architecture, Digital Art, VFX, Photography.
Related Projects.Noemotion
Hello everybody! It's been busy year (work, family, swimming, chess but mainly afternoon naps) but after long long time I've finally managed to finish this thing!
Noemotion
During the summer 2016 I came across this beautiful Volkswagen Transporter parking on the front yard of the house where the English teacher of my daughter lives...
Noemotion
A little tribute to late 90s Audi a8. It started with a simple lighting test doodle but at some point I decided to work on it and see how far I can take it.
Noemotion
Autumn at Relay Outpost 17
Noemotion
I've been quite busy with work during 2014 but despite all I was able to spare some time and work on my personal artwork called Return to Prime Even.
Noemotion
This short animation is made completely in 3d. I’ve spent some time to create nice grass/bushes/trees elements pretty much from the scratch. Animation was made as a promotional clip of noemotion.
noemotion
This illustration called “Souvenir” is inspired by the shelf lit by the late sunset trough the trees.
noemotion
After long breaks I was able to finish my next personal artwork. Finally! It’s been 2 years back when I started to work on it.
Noemotion
After a while I’ve finally finished my new personal project called “Eldorado”. The soil was originally made for a commercial print but the client refused this version asking for less violent soil and so on and so on… We all know how these clients/studio stuff work.
Noemotion
Under the southern highway. Whole scene is done as models. No photography used. It was the first time I’ve have used vrayfog directly in the render so rendertime was a little higher but it was completely worth it. No extra plugs used.