Safouen Laabidi is a CG artist worked for 9 years as a freelancer and character designer for productions and games and 5 years experience as a lead modeler at d-tek studio and now he specialise in sculpting texturing complicated hard surface modeling and photorealistic lighting and rendering software
Knowledge. 3ds max, zbrush, substance painter and designer, vue, lumion, realflow, photoscan, kyeshot, knald, marmoset, photoshop, aftereffects, boujou.