Born from an automotive contest idea, it became a further developed visualization project, so the set of images just took life and I enjoyed the process so much!
The number of visualization went a bit out of control, it was too nice to work with this car model made by Szymon Kubicki.
I made the scene models, shaders, textures, part of the UV mapping, lighting, rendering and post production.
I customized materials a little bit to fit my taste, without matching reality all the times, hope you like my inputs!
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Set of models made from scratch with old school modeling, no scans here.
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The cabin by the lake was meant to be grouping all the assets I modeled, textured and shaded for clients along the years, sometimes creating my own textures as well. The rest of textures are from Polyhaven.
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I have a very long list of self-made models and textures, made along the time for clients, so I decided to put them all together and create packs of interiors with more personal taste rather than the works fina
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An exterior project completely designed by me based on my own real house design, also made by myself some years ago.
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This is the last update about the Mercedes AMG GTR I developed specifically for the book “Great Talks About Photo Realism” in which I am going to be featured thanks to Bogdan Sasu and Fabio Palvelli. It is a fu
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