In this video, we’ll take a closer look at the image sampling in V-Ray. The process of how the color of each individual pixel of the image is determined as well as how we can control the image sampling process.
In this series video tutorials I will show you how to sculpt and design a creature in Zbrush before retopology. I will also show you how to set up lighting with V-Ray and retopologize in 3D Studio Max as well as many other tips. Enjoy!