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Freelance Artist

Gondola

 
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Gondola is a personal project I did in my free time . I made 3D modelling, texturing, rendering and compositing .

Software.

Maya - Mudbox - V-Ray - Ps.

The scene were made in Autodesk Maya, The textures of Gondola is completely hand painted in Autodesk Mudbox (no photos involved). It’s all about layering up the textures, starting with base colours and adding colour variations and rust details. Concept Art by Ian Mcque.

 

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Be A *Supporter.
Be A *Wanderer.
Be A *Studio.