Personal project that I’ve been working on over the past few weeks in my free time.
I really enjoyed working on this one. A friend of mine did a quick rig for me and I did some simple skinning just so I can pose him. Everything was sculpted in ZBrush. Uvs and topology were also done using ZBrush ZRemesher. This time I did all of the textures with MARI. It was my first time using this software and I loved it.
3ds max - V-Ray - Zbrush - Mari.