CG JK Simmons as James Gordon (interpretation).
Maya | ZBrush | V-Ray | Ornatix | Ps.
This is a personal project I did. The goal was to try a fast workflow using as few softwares as possible. Only Zbrush for sculpting, details and hand painting the textures, Photoshop to calibrate the textures, Maya/V-ray for rendering and Ornatrix for hair. I used AlSurface from Vray as a skin shader. I used the alphas from Texturing XYZ directly in Zbrush. I know it is limited in definition and microsurface but I am ok with the result. At first it was only a test. I finally made a quick facial rigg and gave him a better face for the presentation. I hope you'll like it, people!