Main Titles for Playgrounds. The Art Department. A deserted world devoid of any human inhabitants, occupied only by utility droids, trying to mimic the behaviour of their creators. A tale of friendship and love, discovered in the most peculiar places.
3ds Max | Octane | Ae.
THE STORY. Earlier in 2017, right after IFCC conference, I was approached by Playgrounds Festival organizers, asking me to produce the titles for their new venture. The Art Department. Knowing that this time around I'll have a small time frame of only a month to complete the titles, I dove straight into the concept for this piece. The initial idea of creating something simple and going the route of abstract motion graphics intro proved to lead to a dead end, as I was constantly influenced by narrative ideas and the drive to yet again create something that's story driven. The concept evolved from one of my weekly warm up renders, and very quickly took its near final shape in the form of previz. The film follows our main character, a clunky utility droid, navigating a deserted world, following his daily programming. A sad depiction of the futuristic world where these droids roam aimlessly in their solitude, until our hero finds companions on his journey, and furthermore a purpose. Along this journey we are presented with the speaker names, taking shape and form of various highway signs and images.